The scientific contributions of the conference will cover, among others (but not limited to), the following thematic areas:
3D Technologies for Cultural Heritage
- Digital Modeling
- Virtual and Augmented Reality
- Additive Manufacturing Technologies
- Information Modeling for Cultural Heritage
Ancient Technologies
Technologies for the Processing and Enhancement of Cultural Heritage
- Design and implementation of automated hardware and software systems for processing archaeological and anthropological finds
Technologies for Protection, Restoration, and Conservation
- Conservation and Reconstruction Technologies
- Analysis, Diagnostics, and Monitoring Technologies in Cultural Heritage
Technologies for Documentation and Cataloguing
- Cataloguing and Digitization of Archaeological, Architectural, and Anthropological finds and collections
- Improving the experience of enjoying and visiting cultural heritage
- Metaverse, sustainable tourism, digital spatial management
- Serious Games for Cultural Heritage
- AI for augmented cultural heritage experiences
Multiphysics Scanning Technologies
- Digitization and scanning systems for cultural heritage
- Creation of digital twins for cultural and archaeological heritage
- Metaverse, sustainable tourism, digital spatial management
- Serious Games for Cultural Heritage
- AI for augmented cultural heritage experiences