The scientific contributions of the conference will cover, among others (but not limited to), the following thematic areas:
3D Technologies for Cultural Heritage
  • Digital Modeling
  • Virtual and Augmented Reality
  • Additive Manufacturing Technologies
  • Information Modeling for Cultural Heritage
Ancient Technologies
Technologies for the Processing and Enhancement of Cultural Heritage
  • Design and implementation of automated hardware and software systems for processing archaeological and anthropological finds
Technologies for Protection, Restoration, and Conservation
  • Conservation and Reconstruction Technologies
  • Analysis, Diagnostics, and Monitoring Technologies in Cultural Heritage
Technologies for Documentation and Cataloguing
  • Cataloguing and Digitization of Archaeological, Architectural, and Anthropological finds and collections
  • Improving the experience of enjoying and visiting cultural heritage
  • Metaverse, sustainable tourism, digital spatial management
  • Serious Games for Cultural Heritage
  • AI for augmented cultural heritage experiences
Multiphysics Scanning Technologies
  • Digitization and scanning systems for cultural heritage
  • Creation of digital twins for cultural and archaeological heritage
  • Metaverse, sustainable tourism, digital spatial management
  • Serious Games for Cultural Heritage
  • AI for augmented cultural heritage experiences